![]() Wizards die really easily, so it's your job to keep them alive. Meteorite storm: Learned at level 8, this skill allows wizards to kill every enemy in a large area very quickly meteors repeatedly land on a point, doing big splash damageįireball: Learned at level 5, like a single-hit meteorite stormįire shield: Learned at level 2 this allows monsters a few hits on a wizard (instead of one hit) before he dies Teleport: Not that useful, but they move faster when needed Magic resistance: Mostly useless, except against Vampires' spells (in my experience) When the Wizard reaches the said level, he can use that spell.įire blast: Learned at 3, effectively allowing him a guaranteed kill on most enemies before they can hit him Keep harpies away from wizards at all costs!ĭifferent spells are learned at different levels. Note that harpies are immune to magic (from my experience). Wizards are useless without the spells trained in the Library. They're essential for many missions (including Dragon Hazard). The best damage-dealing units of the whole game when levelled up. Paladin (in Warriors' Guild with Temple of Agrella): walks faster, hits better, and more likely to explore than Warriors they survive VERY well, but cost significantly more Warrior (in Warriors' Guild): the bread-and-butter of your army pretty tough and can pretty much survive on their own General Info & Tips (strongly recommended) Note that the directions used in this walkthrough will assume that the top of the map is North, the left is West, and so on.ġ. This walkthrough is only for Bloodthirsty (the hardest difficulty), although the easier difficulties should be fine with the strategies too. This is a Majesty: The Fantasy Kingdom guide and walkthrough for the Android game.
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